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 Skua Scrolls

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Lordlava

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PostSubject: Skua Scrolls   Sun Sep 09, 2012 6:23 am

There have been stories abroad regarding the dropping of Skua Scrolls.

If the pent monster is > 20M exp then it can drop the Skua scrolls.
So depending on the exp of the NPC it could be some Lt Gens and all ranks above them.

To automatically detect them dropping your Perception and Sense Magic must both be > 200 mod.
Otherwise there is a chance you may detect them depending on your mod Per and SM skills.
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Trashcan

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PostSubject: thanks   Sun Sep 09, 2012 7:29 am

Thanks for that info. I've always wondered what it took to see those but I was too lazy to ask :-)
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Thug



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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 8:22 am

has it always needed perception & sense magic to be > 200? or was it recently changed?
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Lordlava

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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 8:50 am

I have not speak for ancient history but It has not changed since June 2008
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Valadez

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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 8:59 am

Is it a combination of perception and sense magic for all magical item drops?

Also is there any info on when Ishtar Scrolls become available and the requirements to always see those drop? Probably not useful for a lot of people but I'd quite like to know please.
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Redman



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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 9:03 am

Is this the case for stat and luck scrolls from the RD too?
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Lordlava

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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 9:08 am

Any other magical item (incl scrolls) other than Skuas need > 200 sense magic to detect.
Less than 200 there is a chance to detect.

Only Skua needs sence magic and perception, both > 200 to automatically detect.

If either is < 200 then there is a chance to detect.
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Valadez

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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 9:26 am

Thanks LL. From what I'd heard in-game I was under the impression that Perception was what was needed to detect dropped items.

Thanks for the info! Smile
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Redman



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PostSubject: Re: Skua Scrolls   Sun Sep 09, 2012 1:52 pm

Does the >200 mod only work when you kill the enemy? Or can you just click graves and it work?
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Lordlava

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PostSubject: Re: Skua Scrolls   Mon Sep 10, 2012 7:35 am

I have detected items when I clicked graves but I have not tested it on other peoples graves/kills.
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Nospells



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PostSubject: Re: Skua Scrolls   Mon Oct 01, 2012 6:09 am

Lordlava wrote:
I have detected items when I clicked graves but I have not tested it on other peoples graves/kills.

Ive ben penting a lot recently and im not nearly able to kill stuff with 20M xp worth.. So my question is simple.

What are the needed mods to detect other types of scrolls and do pent mobs even drop them?

I have found normal scrolls on some of the grolms but haven't really seen any of the later ones.
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Lordlava

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PostSubject: Re: Skua Scrolls   Tue Oct 02, 2012 10:22 am

Normal (non skua) magical items can be detected by mod 200 sense magic.
Less than 200 mod reduces the chances of detecting the item.

All the pent critters can drop magical items. The higher the ranks the better the items.

I thought there were 5 rank groupings but not 100% sure on that one.
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Nospells



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PostSubject: Re: Skua Scrolls   Tue Oct 02, 2012 3:50 pm

Lordlava wrote:
Normal (non skua) magical items can be detected by mod 200 sense magic.
Less than 200 mod reduces the chances of detecting the item.

All the pent critters can drop magical items. The higher the ranks the better the items.

I thought there were 5 rank groupings but not 100% sure on that one.

So i need 200 sense magic to detect a scroll and thats the end of it?

If thats the case then i sopose a small wish is fourth comming Razz
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Seon



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PostSubject: Re: Skua Scrolls   Tue Oct 02, 2012 4:54 pm

I've detected scrolls with 1 base sense magic. You just have a low chance.
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Lordlava

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PostSubject: Re: Skua Scrolls   Wed Oct 03, 2012 3:59 am

Just to maje it certain....

1 mod sense magic gives 1/200 chance of detecting an item.

200 mod sense magic gives 200/200 chance of detecting an item.
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