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 Windows 8 compatibility

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sweetnsouryugi



Posts : 9
Join date : 2011-10-15

PostSubject: Re: Windows 8 compatibility   Sat Aug 03, 2013 1:16 pm

Well I downloaded Oracle VirtualBox, then i got ubuntu but when i try and download wine onto it, it seems to not work.
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Guest
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PostSubject: Re: Windows 8 compatibility   Sat Aug 03, 2013 1:17 pm

'try and download wine' What about it is not working? What command are you using to download/install it?
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Nospells



Posts : 45
Join date : 2012-08-30
Age : 37
Location : Copenhagen

PostSubject: Re: Windows 8 compatibility   Sun Nov 24, 2013 4:07 pm

I tried downloading the Applicaton Compatibility Toolkit 5.6 from Microsoft and it seems one can make Wonders with it.



Anyways i tried running it a few times and it seems to run with both sounds and everything with those settings. Only thing i havent figured out yet is how to export the fix to an actual distribution file.. So far i have to run Aranock from the program.

Also Alt-Tabbing seems to break it.
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Odysseus

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Posts : 1330
Join date : 2009-08-22
Age : 32

PostSubject: Re: Windows 8 compatibility   Sun Nov 24, 2013 6:16 pm

I like this thread, there are some very creative minds here. I hope you can get wine to work sweetnsour Surprised There will be something youve forgotten xD

Hopefully however Nospells work/research might provide us with a better route in the ner future...cheers 

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Nospells



Posts : 45
Join date : 2012-08-30
Age : 37
Location : Copenhagen

PostSubject: Re: Windows 8 compatibility   Sun Nov 24, 2013 10:10 pm

It seems that distributing the patch is the hard part.

1. Aranock must be extracted in a fixed location.
2. Installing the patch requires Admin rights in Windows 8 - Windows 8.1
3. You need to run a command line to install the .sdb file. (SDBinst.exe -p [Path of the sdb file])

I will try with a fresh extraced install to C:\aranock.
Then i will try to slowly add small changes to the fix and see when i hit the mark with the fix.
From there i sopose its a matter of making an guide and making the .sdb file available.

For the sake of viruses and trust i suggest one og ye gods makes the sdb file as soon as i figure out what the minimum need is.
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Nospells



Posts : 45
Join date : 2012-08-30
Age : 37
Location : Copenhagen

PostSubject: Re: Windows 8 compatibility   Fri Dec 20, 2013 2:26 pm

Ok so i figured out that the only needed thing to fix the app sis actually the

Layer_ForceDirectDrawEmulation

I have a completed SDB file so just need to know where to send it or where to send instructions on how to make it.
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Lordlava

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Posts : 3955
Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: Windows 8 compatibility   Sat Dec 21, 2013 12:03 am

Send it to the gods email address.
aranockgods@hotmail.co.uk

It would be helpful to send a complete idiots guide with simple step by step instructions (assume almost computer illiterate audience).
Include any links that are needed.

I have access to XP, Vista and Win 7 PCs.
I will need to see if the kids will let me use their Win8 PC for the test.
Ody may have a Win8 machine?

Once fix is confirmed then we can post on Website and Forum and appreciation will come from all.
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Urdadi

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Posts : 294
Join date : 2009-09-09
Location : yomama's

PostSubject: Re: Windows 8 compatibility   Sat Dec 21, 2013 3:30 am

nice Nospells! gimme gimme
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Nospells



Posts : 45
Join date : 2012-08-30
Age : 37
Location : Copenhagen

PostSubject: Re: Windows 8 compatibility   Mon Dec 23, 2013 3:22 pm

Nospells wrote:
Ok so i figured out that the only needed thing to fix the app sis actually the

Layer_ForceDirectDrawEmulation

I have a completed SDB file so just need to know where to send it or where to send instructions on how to make it.

Ok this is bugging me a bit but.. I just tried the same fix on my labtop. Worked about 0%...

I have it running on my home computer but aperantly the labtop runs some sort of screen rezising thing that makes it run in a different manner..

anyways this Means i need to get home from my Christmas Holiday before i can post a posibly working fix for some machines at least.
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amanar

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Posts : 649
Join date : 2012-12-21
Age : 30
Location : Ontario, Canada

PostSubject: Re: Windows 8 compatibility   Wed Apr 16, 2014 9:13 am

Have we found a solution to this yet?

My work laptop is running windows 8 and would love to log in sometimes
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Urdadi

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Posts : 294
Join date : 2009-09-09
Location : yomama's

PostSubject: Re: Windows 8 compatibility   Wed Apr 16, 2014 11:18 am

I think nospells is close to forcing win8 to use directdraw. Until then, install XP inside a virtual machine. It definitely works, with an added bonus of being windowed.
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Lordlava

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Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: Windows 8 compatibility   Thu Apr 17, 2014 10:11 am

I will post a guide on this forum to installing a Windows XP Virtual Machine using Oracle VM VirtualBox.

Note that it requires you to have a Windows XP system disk.
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Nospells



Posts : 45
Join date : 2012-08-30
Age : 37
Location : Copenhagen

PostSubject: Re: Windows 8 compatibility   Mon Apr 28, 2014 6:38 am

Lordlava wrote:
I will post a guide on this forum to installing a Windows XP Virtual Machine using Oracle VM VirtualBox.

Note that it requires you to have a Windows XP system disk.

a few days back i send a step by step guide to the goods using the ACT Tool to build a fix. It seems to work on stationary machines but aparently labtops are more complex for some weird reason.
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Lordlava

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PostSubject: Re: Windows 8 compatibility   Thu May 01, 2014 5:37 am

I have also found a fix for Windows 8 that appears to work on my Win 8 PC.
The site says it works on NVidia graphics cards but is not reliable on AMD cards.

Down load some dll files to the Aranock game folder.
I still ran the game in XP compatibility mode.

This appeared to work for me but I can not guarantee it.
Directdraw patch

There is a separate link for AMD graphics cards but I have not tried it.

If enough people try it and it works then I can also post to the website.

Thanks to nospells for prompting me to look at this again now that I have a new PC (old graphics card died).


Last edited by Lordlava on Sat May 03, 2014 9:26 pm; edited 1 time in total
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Dinin



Posts : 821
Join date : 2009-09-08
Age : 25
Location : London, Ontario, Canada

PostSubject: Re: Windows 8 compatibility   Sat May 03, 2014 2:33 pm

Just in time to help me get the game running on the windows 8 computer i finally recieved today Smile look forward to testing this out soon. Cya all in game soon Very Happy
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Odysseus

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Join date : 2009-08-22
Age : 32

PostSubject: Re: Windows 8 compatibility   Sun Mar 08, 2015 5:03 am

This patch does work, there is also now a link on the same website for AMD cards

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Lordlava

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PostSubject: Re: Windows 8 compatibility   Sun Mar 15, 2015 7:53 am

Ody,

Would you send me the link to the AMD DDL and I can include both in the download pack.
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Aeld



Posts : 1
Join date : 2015-06-17

PostSubject: A fix for Windows 8 compatibility   Wed Jun 17, 2015 1:51 am

If anyone is still struggling with this I managed to get this solution to work:

gog.com/forum/icewind_dale_series/windows_81_directdraw_solution_for_iwd2

(add the w w w. at the start - i'm a new member so cannot post links)

Note: Follow the instructions by the 1st commenter so that the "aqrit.cfg" file reads:

RealDDrawPath = AUTO
BltMirror = 0
BltNoTearing = 0
ColorFix = 0
DisableHighDpiScaling = 1
FakeVsync = 0
FakeVsyncInterval = 0
ForceBltNoTearing = 0
ForceDirectDrawEmulation = 1
NoVideoMemory = 1
SingleProcAffinity = 0
ShowFPS = 0

I assume that it is perhaps the [ForceDirectDrawEmulation = 1] that makes it work but I don't know.
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