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 GC AI

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Johndave



Posts : 254
Join date : 2011-04-23

PostSubject: GC AI   Tue Aug 11, 2015 5:22 am

just wanna get a collection of whatever knowledge we all have on how the gc AI works, what makes them tick, or in most cases, not tick.

List of voice commands that they respond to, and what they do, etc etc, stuff like that
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bubblecathie



Posts : 565
Join date : 2012-01-25

PostSubject: Re: GC AI   Thu Aug 13, 2015 2:37 am

-Wait
-Stop
-Follow
-Geronimo

From what i  remember.

I know why you asking lol
When your GC is not following, saying wait and then follow might fix it.
At least, it works in prison. It might be something with the darkness and perception, i am not sure.
Seems to happen more often in really dark places such as prison corridors, or prison graveyard.
i also find it weird necros don't have the same problem with their skele/undead

EDIT:


Last edited by bubblecathie on Thu Aug 13, 2015 5:34 pm; edited 1 time in total
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Lordlava



Posts : 3955
Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: GC AI   Thu Aug 13, 2015 4:53 am

GCs also get confused when they get close to the edge of the map like in a couple of levels on the haunted tower. Moving away from the edge sometimes fixes this.
The logic is complicated and uses recursive algoritms and the GC brain can not cope with uncertainty.
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Lordlava



Posts : 3955
Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: GC AI   Thu Aug 13, 2015 4:55 am

Attack command also works but i think it is *capitals sensitive.
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