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Laughter



Posts : 75
Join date : 2010-08-17

PostSubject: PVP   Mon Feb 14, 2011 3:49 pm

In Clans, PvP has died so much since last year. there are a few reasons for this i think. 1. Nobody needs the plat because most of the Clan Halls don't need anything. 2. A loss of interest due to constant quarrels that break out during pvp. I think that this could be fixed by making plat worth more then just rent and decoration, and either post here or make players more aware of the pvp rules.
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flipper

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Posts : 1077
Join date : 2009-10-15
Age : 47
Location : Oregon, US

PostSubject: Re: PVP   Mon Feb 14, 2011 7:41 pm

I think you're correct in your assessment. Some got a little too carried away with it and started to make it somewhat unfun, whilst others already know the outcome of the fight so thus, try and avoid it.
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Redman



Posts : 1170
Join date : 2009-09-08
Age : 35
Location : Texas, USA

PostSubject: Re: PVP   Fri Feb 18, 2011 7:00 pm

The rules are posted as a sticky thread in this category. View them at http://aranock.forumotion.net/t632-clan-warfare-rules-of-engagement
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Pooch

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Posts : 130
Join date : 2011-01-10
Age : 39

PostSubject: Re: PVP   Sun Feb 20, 2011 4:01 am

I think the current system doesnt promote to pvp.. and many, even if they want to pvp doesnt want to be in a clan!
If there were a way to safely pvp without loosin stuff or hassling with clans it would be great Smile

Problems:
Purple? No one wants to loose stuff, not enough opponents running around
Arena? Lacking of surprise element
Clans?
--1. Limited Clans available
--2. Out of reach for random new players
--3. Guild leaders hardly online
--4. Last but not least No one can deny the fact that Clan system destroyed Aranocks economy..

I was thinking of some sort of solution like adding a flagging system like the purple one but not a terminal one
Or the possibilities to make minor clans without clan halls and stuff, without hassling with plat or smth!

I think ill share smoe thoughts on the suggestion forum Smile
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