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 General Leo

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Rush



Posts : 154
Join date : 2012-07-19

PostSubject: General Leo   Tue Aug 04, 2015 9:14 pm



This is what happens if you have a clan fight near temple. General Leo should be changed to ignore clan fights.
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Lordlava

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Posts : 3955
Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: General Leo   Tue Aug 04, 2015 11:35 pm

Sounds like an Area of Effect skill or spell.
That may be an alignment issue.
I can not see it from my phone but if we change it to similar to Janitors it should solve the problem.
I did not think janitors attacked inless you specifically hit them.
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Rush



Posts : 154
Join date : 2012-07-19

PostSubject: Re: General Leo   Wed Aug 05, 2015 1:26 am

Actually, area of effect spells don't hit him. He simply saw us fighting and came to end our lives.
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Motoko



Posts : 1229
Join date : 2009-09-14

PostSubject: Re: General Leo   Wed Aug 05, 2015 3:45 am

It's the prevents fights flag I'm guessing, so I'm not sure how else to make him prevent monsters from entering temple without this happening, sadly. Guards in temple will prevent fights, as does this guy, the point was to prevent monsters from going into temple and killing people during an LQ or something.

I will look at it later.
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Lordlava

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Posts : 3955
Join date : 2009-08-23
Location : The Land Down Under

PostSubject: Re: General Leo   Wed Aug 05, 2015 4:25 am

He is like a parent and stopping the naughty children fighting. He just needs to learn that killing the naughty children is not a recommended parenting technique.
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Yatana



Posts : 48
Join date : 2012-01-05

PostSubject: Re: General Leo   Wed Aug 05, 2015 1:10 pm

lol killing the naughty children... him and his peacekeepers couldn't touch me or Rush... still was kind of annoying as I had rush on the ropes till he came to join the fight
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Rush



Posts : 154
Join date : 2012-07-19

PostSubject: Re: General Leo   Wed Aug 05, 2015 5:45 pm

Psh I know not what ropes you speak of
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